Merge branch 'mask'

Seems to work
This commit is contained in:
François Colin de Verdière 2025-04-03 16:59:10 +02:00
commit 739d45e7cc
5 changed files with 276 additions and 117 deletions

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@ -9,6 +9,7 @@ project (seam-carving)
# Add an executable with the above sources # Add an executable with the above sources
add_executable(seam-carving src/seam-carving.cpp) add_executable(seam-carving src/seam-carving.cpp)
add_library(utils src/utils.cpp)
# Set the directories that should be included in the build command for this target # Set the directories that should be included in the build command for this target
# when running g++ these will be included as -I/directory/path/ # when running g++ these will be included as -I/directory/path/
@ -16,3 +17,9 @@ target_include_directories(seam-carving
PRIVATE PRIVATE
${PROJECT_SOURCE_DIR}/deps ${PROJECT_SOURCE_DIR}/deps
) )
target_link_libraries(seam-carving utils)
target_include_directories(utils
PRIVATE
${PROJECT_SOURCE_DIR}/deps
)

19
src/image.h Normal file
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@ -0,0 +1,19 @@
#ifndef STBIDEF
#ifdef STB_IMAGE_WRITE_STATIC
#define STBIDEF static
#else
#ifdef __cplusplus
#define STBIDEF extern "C"
#else
#define STBIDEF extern
#endif
#endif
#endif
typedef unsigned char stbi_uc;
STBIDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp);
STBIDEF void stbi_image_free (void *retval_from_stbi_load);

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@ -1,4 +1,5 @@
#include <iostream> #include <iostream>
#include <cassert>
#include <random> #include <random>
#include <string> #include <string>
#include <vector> #include <vector>
@ -6,26 +7,22 @@
#include <CLI11.hpp> #include <CLI11.hpp>
// Image filtering and I/O // Image filtering and I/O
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <SimpleProgressBar.hpp> #include <SimpleProgressBar.hpp>
#include <stb_image_write.h> #include "utils.hpp"
#include "image.h"
#define DEFAULT_SEAMS 1
// Global flags // Global flags
bool silent = false; bool silent = false;
bool test_energy = false; bool test_energy = false;
bool energy_recompute_all = false; bool until_mask_removal = false;
int max_step = 1; int max_step = 1;
// Get index for any table indexed by [width*(i : height) + (j : width)], but a // Get index for any table indexed by [width*(i : height) + (j : width)], but a
// : dim_long, b : dim_large // : dim_long, b : dim_large
#define im_index(a, b) (vertical ? (width * a + b) : (width * b + a)) #define im_index(a, b) (vertical ? (width * a + b) : (width * b + a))
bool nearly_equal(float a, float b) {
return std::nextafter(a, std::numeric_limits<float>::lowest()) <= b &&
std::nextafter(a, std::numeric_limits<float>::max()) >= b;
}
void export_image(const char *filename, const void *data, int width, int height, void export_image(const char *filename, const void *data, int width, int height,
int nbChannels) { int nbChannels) {
@ -42,8 +39,8 @@ void export_image(const char *filename, const void *data, int width, int height,
std::string function = "grad"; std::string function = "grad";
#define compute_energy_for_pixel(source, width, height, i, j, nbChannels, \ #define compute_energy_for_pixel(source, width, height, i, j, nbChannels, \
nbColorChannels, energy) \
/* computes the energy at pixel i,j, i.e. energy[width*j+i]*/ \ /* computes the energy at pixel i,j, i.e. energy[width*j+i]*/ \
nbColorChannels, dest) \
auto indexPixel = (nbChannels) * (width * (j) + (i)); \ auto indexPixel = (nbChannels) * (width * (j) + (i)); \
auto indexPixel_up = \ auto indexPixel_up = \
((j) - 1 > 0) ? (nbChannels) * (width * ((j) - 1) + (i)) : indexPixel; \ ((j) - 1 > 0) ? (nbChannels) * (width * ((j) - 1) + (i)) : indexPixel; \
@ -55,10 +52,10 @@ std::string function = "grad";
auto indexPixel_right = ((i) + 1 < width) \ auto indexPixel_right = ((i) + 1 < width) \
? (nbChannels) * (width * (j) + ((i) + 1)) \ ? (nbChannels) * (width * (j) + ((i) + 1)) \
: indexPixel; \ : indexPixel; \
energy[width * j + i] = 0; \ dest =0; \
if (function == "gradnorm") { \ if (function == "gradnorm") { \
for (auto ch = 0; ch < (nbColorChannels); ch++) { \ for (auto ch = 0; ch < (nbColorChannels); ch++) { \
energy[(width) * (j) + (i)] += \ dest+= \
(std::pow(fabs((float)source[indexPixel_up + ch] - \ (std::pow(fabs((float)source[indexPixel_up + ch] - \
source[indexPixel + ch]), \ source[indexPixel + ch]), \
2) + \ 2) + \
@ -76,7 +73,7 @@ std::string function = "grad";
} \ } \
} else if (function == "grad") { \ } else if (function == "grad") { \
for (auto ch = 0; ch < (nbColorChannels); ch++) { \ for (auto ch = 0; ch < (nbColorChannels); ch++) { \
energy[(width) * (j) + (i)] += \ dest += \
((fabs((float)source[indexPixel_up + ch] - \ ((fabs((float)source[indexPixel_up + ch] - \
source[indexPixel + ch])) + \ source[indexPixel + ch])) + \
\ \
@ -90,7 +87,7 @@ std::string function = "grad";
} \ } \
} else if (function == "gradnorminf") { \ } else if (function == "gradnorminf") { \
for (auto ch = 0; ch < (nbColorChannels); ch++) { \ for (auto ch = 0; ch < (nbColorChannels); ch++) { \
energy[(width) * (j) + (i)] += \ dest+= \
std::max(std::max((fabs((float)source[indexPixel_up + ch] - \ std::max(std::max((fabs((float)source[indexPixel_up + ch] - \
source[indexPixel + ch])), \ source[indexPixel + ch])), \
\ \
@ -107,7 +104,6 @@ std::string function = "grad";
std::cerr << "function " << function << " not available" << std::endl; \ std::cerr << "function " << function << " not available" << std::endl; \
exit(1); \ exit(1); \
}; };
// Le alpha n'est pas pris en compte dans l'énergie // Le alpha n'est pas pris en compte dans l'énergie
// Here, we use this /ugly/ macro to avoid defining a function that would be way // Here, we use this /ugly/ macro to avoid defining a function that would be way
// slower... // slower...
@ -122,20 +118,21 @@ std::vector<float> energy_e1(std::vector<unsigned char> source, int width,
for (auto i = 0; i < width; i++) { for (auto i = 0; i < width; i++) {
for (auto j = 0; j < height; j++) { for (auto j = 0; j < height; j++) {
compute_energy_for_pixel(source, width, height, i, j, nbChannels, compute_energy_for_pixel(
nbColorChannels, energy); source, width, height,
energy[width * j + i] = (energy[width * j + i]); i, j, nbChannels, nbColorChannels, energy[width*j+i]
);
} }
} }
return energy; return energy;
} }
std::vector<int> optimal_seam(std::vector<float> energy, int width, int height,
bool vertical) {
/** Given the energy value, returns the optimal seam */ /** Given the energy value, returns the optimal seam */
template <typename T> std::vector<int> optimal_seam(std::vector<T> energy, int width, int height,
bool vertical) {
// dyn_energy is indexed by [dim_large*(i : dim_long) + (j : dim_large)] // dyn_energy is indexed by [dim_large*(i : dim_long) + (j : dim_large)]
std::vector<float> dyn_energy(width * height); std::vector<T> dyn_energy(width * height);
int dim_large = vertical ? width : height; int dim_large = vertical ? width : height;
int dim_long = vertical ? height : width; // Number of elements in the seam int dim_long = vertical ? height : width; // Number of elements in the seam
@ -147,14 +144,15 @@ std::vector<int> optimal_seam(std::vector<float> energy, int width, int height,
for (auto i = 1; i < dim_long; i++) { // Propagate dyn_energy for (auto i = 1; i < dim_long; i++) { // Propagate dyn_energy
for (auto j = 0; j < dim_large; j++) { for (auto j = 0; j < dim_large; j++) {
dyn_energy[dim_large * i + j] = __FLT_MAX__; dyn_energy[dim_large * i + j] = limits::max_energy();
int lower_bound = std::max(j - max_step, 0); int lower_bound = std::max(j - max_step, 0);
int upper_bound = std::min(j + max_step, dim_large - 1); int upper_bound = std::min(j + max_step, dim_large - 1);
for (auto k = lower_bound; k <= upper_bound; for (auto k = lower_bound; k <= upper_bound;
k++) { // Compute energy based on predecessors k++) { // Compute energy based on predecessors
dyn_energy[dim_large * i + j] = std::min( if (dyn_energy[dim_large*(i-1)+k] < dyn_energy[dim_large*i+j]) {
dyn_energy[dim_large * i + j], dyn_energy[dim_large * (i - 1) + k]); dyn_energy[dim_large*i+j] = dyn_energy[dim_large*(i-1)+k];
}
} }
dyn_energy[dim_large * i + j] += energy[im_index(i, j)]; dyn_energy[dim_large * i + j] += energy[im_index(i, j)];
} }
@ -163,7 +161,8 @@ std::vector<int> optimal_seam(std::vector<float> energy, int width, int height,
std::vector<int> result(dim_long); std::vector<int> result(dim_long);
// Find the seam end // Find the seam end
int min_idx = -1; int min_idx = -1;
float min_val = __FLT_MAX__; T min_val = limits::max_energy();
for (auto j = 0; j < dim_large; j++) { for (auto j = 0; j < dim_large; j++) {
if (min_val > dyn_energy[dim_large * (dim_long - 1) + j]) { if (min_val > dyn_energy[dim_large * (dim_long - 1) + j]) {
min_idx = j; min_idx = j;
@ -184,7 +183,7 @@ std::vector<int> optimal_seam(std::vector<float> energy, int width, int height,
(dyn_energy[(i - 1) * dim_large + idx] + energy[im_index(i, min_idx)] == \ (dyn_energy[(i - 1) * dim_large + idx] + energy[im_index(i, min_idx)] == \
min_val) min_val)
// This is not the nicest way to do thiss but we want to check in priority // This is not the nicest way to do this but we want to check in priority
// at the center to have straight seams // at the center to have straight seams
bool found = false; bool found = false;
if (is_next_idx(min_idx)) { if (is_next_idx(min_idx)) {
@ -215,8 +214,8 @@ std::vector<int> optimal_seam(std::vector<float> energy, int width, int height,
return result; return result;
} }
/** Carves an image by one seam. Returns the optimal seam used */
/** Carves an image by one seam. Returns the optimal seam used */
template <typename T> template <typename T>
void remove_seam(const std::vector<T> source, std::vector<T> &output, int width, void remove_seam(const std::vector<T> source, std::vector<T> &output, int width,
int height, int nbChannels, bool vertical, int height, int nbChannels, bool vertical,
@ -239,75 +238,117 @@ void remove_seam(const std::vector<T> source, std::vector<T> &output, int width,
} }
} }
} }
void update_energy_along_seam(std::vector<int> opt_seam,
std::vector<unsigned char> output_img,
std::vector<float> &output_energy, int height, // It would be preferable to use templates only for the value assignation but this is in fact far less efficient
int width, int nbChannels, bool vertical, void recompute_energy_along_seam(
int nbColorChannels) { std::vector<unsigned char> carved_img, std::vector<float> &output_energy, std::vector<int> opt_seam,
// Recompute the energy along the seam int width, int height, int nbChannels, int nbColorChannels, bool vertical
if (energy_recompute_all) { ) {
std::vector<float> energy = int dim_large = vertical ? width : height;
energy_e1(output_img, vertical ? width - 1 : width, int dim_long = vertical ? height : width;
vertical ? height : height - 1, nbChannels);
std::copy(energy.begin(), energy.end(), output_energy.begin()); int newWidth = vertical ? width-1 : width;
} else { int newHeight = vertical ? height : height-1;
if (vertical) { // Vertical seam
for (auto j0 = 0; j0 < height; j0++) { for (auto j = 0; j < dim_long; j++) {
auto i0 = opt_seam[j0]; for (auto i = -1; i < 2; i++) {
// recompute on a square around i0,j0 int x = vertical ? (opt_seam[j] + i) : j;
for (auto i_offset = -max_step - 2; i_offset <= max_step + 2; int y = vertical ? j : (opt_seam[j] + i);
i_offset++) { if ((0 < (opt_seam[j] + i)) && ((opt_seam[j] + i) < dim_large - 1)) {
for (auto j_offset = -max_step - 2; j_offset <= max_step + 2;
j_offset++) {
if (((0 < (i0 + i_offset)) && ((i0 + i_offset) < width - 1)) &&
((0 < j0 + j_offset) && (j0 + j_offset < (height)))) {
compute_energy_for_pixel( compute_energy_for_pixel(
output_img, (width - 1), height, (i0 + i_offset), carved_img, newWidth, newHeight,
(j0 + j_offset), nbChannels, nbColorChannels, output_energy); x, y, nbChannels,
nbColorChannels, output_energy[width*y+x]
);
} }
} }
} }
} }
} else {
for (auto i0 = 0; i0 < width; i0++) { void recompute_energy_along_seam(
auto j0 = opt_seam[i0]; std::vector<unsigned char> carved_img, std::vector<std::pair<int, float>> &output_energy, std::vector<int> opt_seam,
for (auto j_offset = -max_step - 2; j_offset <= max_step + 2; int width, int height, int nbChannels, int nbColorChannels, bool vertical
j_offset++) { ) {
for (auto i_offset = -max_step - 2; i_offset <= max_step + 2; int dim_large = vertical ? width : height;
i_offset++) { int dim_long = vertical ? height : width;
if (((0 < (j0 + j_offset)) && ((j0 + j_offset) < height - 1)) &&
((0 < (i0 + i_offset)) && (i0 + i_offset) < width)) { int newWidth = vertical ? width-1 : width;
int newHeight = vertical ? height : height-1;
for (auto j = 0; j < dim_long; j++) {
for (auto i = -1; i < 2; i++) {
int x = vertical ? (opt_seam[j] + i) : j;
int y = vertical ? j : (opt_seam[j] + i);
if ((0 < (opt_seam[j] + i)) && ((opt_seam[j] + i) < dim_large - 1)) {
compute_energy_for_pixel( compute_energy_for_pixel(
output_img, width, height - 1, (i0 + i_offset), carved_img, newWidth, newHeight,
(j0 + j_offset), nbChannels, nbColorChannels, output_energy); x, y, nbChannels,
nbColorChannels, output_energy[width*y+x].first
);
} }
} }
} }
} }
}
}
}
std::vector<int> carving_step(const std::vector<unsigned char> source_img,
std::vector<float> source_energy,
std::vector<unsigned char> &output_img,
std::vector<float> &output_energy, int width,
int height, int nbChannels, int nbColorChannels,
bool vertical) {
/** Carves an image and its energy by one seam, and recomputes the energy. /** Carves an image and its energy by one seam, and recomputes the energy.
Returns the optimal seam used */ Returns the optimal seam used */
template <typename T>
std::vector<int> carving_step(const std::vector<unsigned char> source_img,
std::vector<T> source_energy,
std::vector<unsigned char> &output_img,
std::vector<T> &output_energy, int width,
int height, int nbChannels, int nbColorChannels,
bool vertical) {
std::vector<int> opt_seam = std::vector<int> opt_seam =
optimal_seam(source_energy, width, height, vertical); optimal_seam(source_energy, width, height, vertical);
remove_seam(source_img, output_img, width, height, nbChannels, vertical, remove_seam(source_img, output_img, width, height, nbChannels, vertical,
opt_seam); opt_seam);
remove_seam(source_energy, output_energy, width, height, 1, vertical, remove_seam(source_energy, output_energy, width, height, 1, vertical,
opt_seam); opt_seam);
update_energy_along_seam(opt_seam, output_img, output_energy, height, width, // Recompute the energy along the seam, we need a separate function for templating
nbChannels, vertical, nbColorChannels); recompute_energy_along_seam(
source_img, output_energy, opt_seam,
width, height, nbChannels, nbColorChannels,
vertical
);
return opt_seam; return opt_seam;
} }
std::vector<std::pair<int, float>> mask_energy(std::vector<float> energy,
int width, int height, unsigned char* mask) {
std::vector<std::pair<int, float>> output(width*height);
for (auto i=0; i < width*height; i++) {
output[i] = {mask[i], energy[i]};
}
return output;
}
bool does_seam_remove_mask(unsigned char* mask, int width, int height, int nbChannels,
std::vector<int> opt_seam, bool vertical)
{
int dim_large = vertical ? width : height;
int dim_long = vertical ? height : width;
for (int i=0; i < dim_long; i++) {
if (mask[im_index(i, opt_seam[i])] == 0) return true;
}
return false;
}
auto seam_carving(unsigned char *source, int width, int height, int nbChannels, auto seam_carving(unsigned char *source, int width, int height, int nbChannels,
int nbSeams, bool vertical, unsigned char* mask=nullptr) { int nbSeams, bool vertical, unsigned char* mask=nullptr) {
int nbColorChannels = nbChannels > 3 ? 3 : nbChannels; int nbColorChannels = nbChannels > 3 ? 3 : nbChannels;
int curWidth = width; int curWidth = width;
int curHeight = height; int curHeight = height;
@ -320,6 +361,9 @@ auto seam_carving(unsigned char *source, int width, int height, int nbChannels,
// Contains at each step the carved image // Contains at each step the carved image
std::vector<float> source_energy(width * height); std::vector<float> source_energy(width * height);
// Contains at each step the carved energy // Contains at each step the carved energy
std::vector<std::pair<int, float>> masked_energy;
std::vector<std::pair<int, float>> output_masked_energy(width*height);
// Source energy with (-1, 0, 1) on first element according to mask value
std::vector<unsigned char> output_img(width * height * nbChannels); std::vector<unsigned char> output_img(width * height * nbChannels);
// Receives at each step the newly carved image // Receives at each step the newly carved image
std::vector<float> output_energy(width * height); std::vector<float> output_energy(width * height);
@ -336,6 +380,8 @@ auto seam_carving(unsigned char *source, int width, int height, int nbChannels,
} }
source_energy = energy_e1(source_img, width, height, nbChannels); source_energy = energy_e1(source_img, width, height, nbChannels);
if (mask)
masked_energy = mask_energy(source_energy, width, height, mask);
if (test_energy) { if (test_energy) {
ini_energy = energy_e1(source_img, width, height, nbChannels); ini_energy = energy_e1(source_img, width, height, nbChannels);
@ -364,18 +410,46 @@ auto seam_carving(unsigned char *source, int width, int height, int nbChannels,
} }
if (nbChannels == 4) if (nbChannels == 4)
test_energy_output[nbChannels * k + 3] = source_img[nbChannels * k + 3]; test_energy_output[nbChannels * k + 3] = source_img[nbChannels * k + 3];
if (mask) {
if (mask[k] == 2) // Green
test_energy_output[nbChannels*k + 1] = 125;
else if (mask[k] == 0) {// Red
test_energy_output[nbChannels * k] = 125;
}
}
} }
} }
SimpleProgressBar::ProgressBar bar(nbSeams); SimpleProgressBar::ProgressBar bar(until_mask_removal ? dim_large : nbSeams);
bar.print();
for (auto seam_index = 0; seam_index < nbSeams; seam_index++) { auto seam_index = 0;
std::vector<int> opt_seam = carving_step( while (seam_index++ < nbSeams || until_mask_removal) {
source_img, source_energy, output_img, output_energy, curWidth, std::vector<int> opt_seam;
curHeight, nbChannels, nbColorChannels, vertical); if (mask) {
opt_seam = carving_step(
source_img, masked_energy, output_img, output_masked_energy,
curWidth, curHeight, nbChannels, nbColorChannels, vertical
);
if (
until_mask_removal &&
!does_seam_remove_mask(mask, width, height, nbChannels, opt_seam, vertical)
) break;
} else {
opt_seam = carving_step(
source_img, source_energy, output_img, output_energy,
curWidth, curHeight, nbChannels, nbColorChannels, vertical
);
}
std::copy(output_img.begin(), output_img.end(), source_img.begin()); std::copy(output_img.begin(), output_img.end(), source_img.begin());
std::copy(output_energy.begin(), output_energy.end(), std::copy(output_energy.begin(), output_energy.end(),
source_energy.begin()); source_energy.begin());
if (mask)
std::copy(output_masked_energy.begin(), output_masked_energy.end(),
masked_energy.begin());
vertical ? curWidth-- : curHeight--; // We just reduced the dimension vertical ? curWidth-- : curHeight--; // We just reduced the dimension
@ -400,6 +474,7 @@ auto seam_carving(unsigned char *source, int width, int height, int nbChannels,
bar.increment(); bar.increment();
bar.print(); bar.print();
} }
std::cout << std::endl; // Add newline after ProgressBar
if (test_energy) { if (test_energy) {
@ -415,7 +490,7 @@ int main(int argc, char **argv) {
std::string maskImage; std::string maskImage;
std::string sourceImage; std::string sourceImage;
std::string outputImage = "output.png"; std::string outputImage = "output.png";
int nbSeams = 1; int nbSeams = DEFAULT_SEAMS;
bool vertical = false; bool vertical = false;
app.add_option("-s,--source", sourceImage, "Source image") app.add_option("-s,--source", sourceImage, "Source image")
@ -435,10 +510,10 @@ int main(int argc, char **argv) {
app.add_flag("--silent", silent, "No verbose messages"); app.add_flag("--silent", silent, "No verbose messages");
app.add_flag("--test-energy", test_energy, app.add_flag("--test-energy", test_energy,
"Don't resize image, just try the specified energy function"); "Don't resize image, just try the specified energy function");
app.add_flag("--energy-recompute-all", energy_recompute_all,
"recompute the whole energy at each step");
app.add_option("-f,--function", function, app.add_option("-f,--function", function,
"The function to apply to compute the energy"); "The function to apply to compute the energy");
app.add_flag("-u,--until-mask-removal", until_mask_removal,
"Carve the image until there are no more red pixels in the mask");
CLI11_PARSE(app, argc, argv); CLI11_PARSE(app, argc, argv);
// Image loading // Image loading
@ -465,14 +540,27 @@ int main(int argc, char **argv) {
unsigned char r, g, b; unsigned char r, g, b;
for (auto i=0; i < width*height; i++) { for (auto i=0; i < width*height; i++) {
r = mask[maskChannels*i]; r = mask[maskChannels*i];
g = mask[maskChannels * i]; g = mask[maskChannels*i+1];
b = mask[maskChannels * i]; b = mask[maskChannels*i+2];
mask[2 * i] = (r == 0) && (g == 255) && (b == 0); bool positive = (g > r && g > b && g > 100); // Mask images are not always the cleanest
mask[2 * i + 1] = (r == 255) && (g == 0) && (b == 0); bool negative = (r > g && r > b && r > 100);
mask[i] = positive ? 2 : (negative ? 0 : 1);
} }
//* From now on, mask has the same dimensions as source and exactly 2 //* From now on, mask has the same dimensions as source and one single channel
// channels //* The values are:
//* The first channel is positive, the second one negative. //* . (2) we want to keep the pixel
//* . (1) nothing in particular
//* . (0) we want to remove the pixel
}
if (until_mask_removal && maskImage.empty()) {
std::cerr << "Flag --until-mask-removal but no mask provided." << std::endl;
until_mask_removal = false;
}
if (until_mask_removal && nbSeams != DEFAULT_SEAMS) {
std::cerr << "Flag --nb-seams specified but --until-mask-removal provided." << std::endl;
nbSeams = DEFAULT_SEAMS;
} }
nbSeams = std::min( nbSeams = std::min(

26
src/utils.cpp Normal file
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@ -0,0 +1,26 @@
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
#include <iostream>
#include <random>
#include <vector>
bool nearly_equal(float a, float b) {
return std::nextafter(a, std::numeric_limits<float>::lowest()) <= b &&
std::nextafter(a, std::numeric_limits<float>::max()) >= b;
}
std::pair<int, float> operator+(std::pair<int, float>& p1, std::pair<int, float>& p2) {
return {
// If one of the two pixels is "protected" (ie 2), we want to prevent this line removing
// Else, we want to keep the information of "is there a pixel to remove in this seam" (ie 0)
(p1.first==2) || (p2.first==2) ? 2 : std::min(p1.first, p2.first),
p1.second+p2.second
};
}
void operator+=(std::pair<int, float>& p1, std::pair<int, float>& p2) {
p1 = p1+p2;
}

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src/utils.hpp Normal file
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#include <random>
bool nearly_equal(float a, float b);
std::pair<int, float> operator+(std::pair<int, float>& p1, std::pair<int, float>& p2);
void operator+=(std::pair<int, float>& p1, std::pair<int, float>& p2);
namespace limits {
struct max_energy {
template<class T> operator T() {
return std::numeric_limits<T>::max();
}
operator std::pair<int, float>() {
return {3, std::numeric_limits<float>::max()};
}
};
}