Add horizontal carving
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@ -18,6 +18,11 @@ bool test_energy;
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#define min(a, b) { (a < b ? a : b) }
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// Get index for any table indexed by [width*(i : height) + (j : width)], but a : dim_long, b : dim_large
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#define im_index(a, b) \
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(vertical ? (width*a + b) : (width*b + a))
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bool nearly_equal(float a, float b) {
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return std::nextafter(a, std::numeric_limits<float>::lowest()) <= b
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&& std::nextafter(a, std::numeric_limits<float>::max()) >= b;
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@ -66,61 +71,65 @@ std::vector<float> energy_e1(std::vector<unsigned char> source, int width, int h
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return energy;
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}
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/** Given the energy value, returns the optimal vertical seam */
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std::vector<int> optimal_vertical_seam(std::vector<float> energy, int width, int height) {
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/** Given the energy value, returns the optimal seam */
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std::vector<int> optimal_seam(std::vector<float> energy, int width, int height, bool vertical) {
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// dyn_energy is indexed by [dim_large*(i : dim_long) + (j : dim_large)]
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std::vector<float> dyn_energy(width*height);
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int dim_large = vertical ? width : height;
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int dim_long = vertical ? height : width; // Number of elements in the seam
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//* Find an end of the minimal connected vertical/horizontal seam
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for (auto i=0; i < width; i++) {
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for (auto i=0; i < dim_large; i++) {
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dyn_energy[i] = energy[i];
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}
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for (auto i=1; i < height; i++) {
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for (auto j=0; j < width; j++) {
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float bot_center = dyn_energy[width*(i-1) + j];
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float bot_left = (j > 0) ? dyn_energy[width*(i-1) + (j-1)] : __FLT_MAX__;
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float bot_right = (j+1 < width) ? dyn_energy[width*(i-1) + (j+1)] : __FLT_MAX__;
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for (auto i=1; i < dim_long; i++) { // Propagate dyn_energy
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for (auto j=0; j < dim_large; j++) {
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float bot_center = dyn_energy[dim_large*(i-1) + j];
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float bot_left = (j > 0) ? dyn_energy[dim_large*(i-1) + (j-1)] : __FLT_MAX__;
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float bot_right = (j+1 < dim_large) ? dyn_energy[dim_large*(i-1) + (j+1)] : __FLT_MAX__;
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dyn_energy[width*i+j] = fmin(
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dyn_energy[dim_large*i+j] = fmin(
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bot_center,
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fmin(
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bot_left,
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bot_right
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)
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) + energy[width*i + j];
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) + energy[im_index(i, j)];
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}
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}
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std::vector<int> result(height);
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std::vector<int> result(dim_long);
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// Find the seam end
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int min_idx = -1;
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float min_val = __FLT_MAX__;
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for (auto j=0; j < width; j++) {
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if (min_val > dyn_energy[width*(height-1) + j]) {
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for (auto j=0; j < dim_large; j++) {
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if (min_val > dyn_energy[dim_large*(dim_long-1) + j]) {
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min_idx = j;
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min_val = dyn_energy[width*(height-1) + j];
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min_val = dyn_energy[dim_large*(dim_long-1) + j];
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}
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}
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result[height-1] = min_idx;
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result[dim_long-1] = min_idx;
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//* Backtracking to find the path
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for (auto i=height-1; i > 0; i--) {
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for (auto i=dim_long-1; i > 0; i--) {
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// We want to find either (bot_l, bot_c, bot_r) with dyn_energy[.] = min_val - energy[cur]
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//Idea : float next_energy = min_val - energy[width*i + min_idx];
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//! With floats, we don't always have x + y - y == x, so we check is x+y == x+y
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// This define is a bit ugly but 200x faster than using a lambda function
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#define is_next_idx(idx) \
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(dyn_energy[(i-1)*width + idx]+energy[width*i + min_idx] == min_val)
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(dyn_energy[(i-1)*dim_large + idx]+energy[im_index(i, min_idx)] == min_val)
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if (is_next_idx(min_idx)) {
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// min_idx does not change
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min_val = dyn_energy[(i-1)*width + min_idx];
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min_val = dyn_energy[(i-1)*dim_large + min_idx];
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} else if (min_idx > 0 && is_next_idx(min_idx-1)) {
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min_val = dyn_energy[(i-1)*width + (min_idx-1)];
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min_val = dyn_energy[(i-1)*dim_large + (min_idx-1)];
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min_idx = min_idx - 1;
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} else if (min_idx+1 < width && is_next_idx(min_idx+1)) {
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min_val = dyn_energy[(i-1)*width + (min_idx+1)];
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} else if (min_idx+1 < dim_large && is_next_idx(min_idx+1)) {
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min_val = dyn_energy[(i-1)*dim_large + (min_idx+1)];
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min_idx = min_idx + 1;
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} else {
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std::cerr << "Unable to backtrack path !" << std::endl;
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@ -132,27 +141,31 @@ std::vector<int> optimal_vertical_seam(std::vector<float> energy, int width, int
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return result;
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}
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/** Carves an image by one vertical seam. Returns the optimal seam used */
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std::vector<int> carving_step_vertical(const std::vector<unsigned char> source, std::vector<unsigned char> &output, int width, int height, int nbChannels) {
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/** Carves an image by one seam. Returns the optimal seam used */
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std::vector<int> carving_step(const std::vector<unsigned char> source, std::vector<unsigned char> &output, int width, int height, int nbChannels, bool vertical) {
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std::vector<float> energy = energy_e1(source, width, height, nbChannels);
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std::vector<int> opt_seam = optimal_vertical_seam(energy, width, height);
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std::vector<int> opt_seam = optimal_seam(energy, width, height, vertical);
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std::vector<bool> blacklist(width*height);
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int dim_large = vertical ? width : height;
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int dim_long = vertical ? height : width;
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for (auto k=0; k < width*height; k++) { blacklist[k] = false; }
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for (auto i=0; i < height; i++) {
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blacklist[i*width+opt_seam[i]] = true;
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for (auto i=0; i < dim_long; i++) {
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int index = vertical ? opt_seam[i]+i*width : i+width*opt_seam[i];
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blacklist[index] = true;
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}
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int outWidth = width-1;
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for (auto i=0; i < height; i++) {
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for (auto i=0; i < dim_long; i++) {
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int cur_j = 0;
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for (auto j=0; cur_j < outWidth && j < width; j++) {
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if (!blacklist[i*width+j]) {
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output[3*(i*(width-1)+cur_j)] = source[3*(i*width+j)];
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output[3*(i*(width-1)+cur_j)+1] = source[3*(i*width+j)+1];
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output[3*(i*(width-1)+cur_j)+2] = source[3*(i*width+j)+2];
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for (auto j=0; cur_j < dim_large-1 && j < dim_large; j++) {
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if (!blacklist[im_index(i, j)]) {
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int out_pixelIndex = 3*(vertical ? ((width-1)*i + cur_j) : (width*cur_j + i));
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int src_pixelIndex = 3*im_index(i, j);
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output[ out_pixelIndex ] = source[ src_pixelIndex ];
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output[out_pixelIndex+1] = source[src_pixelIndex+1];
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output[out_pixelIndex+2] = source[src_pixelIndex+2];
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cur_j++;
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}
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}
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@ -161,6 +174,72 @@ std::vector<int> carving_step_vertical(const std::vector<unsigned char> source,
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}
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void seam_carving(unsigned char* source, int width, int height, int nbChannels, const char* out_filename, int nbSeams, bool vertical, bool test_energy=false) {
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int curWidth = width;
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int curHeight = height;
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int dim_large = vertical ? width : height;
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int dim_long = vertical ? height : width;
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std::vector<unsigned char> carve_output(width*height*3); // Receives at each step the newly carved image
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std::vector<unsigned char> source_img(width*height*nbChannels); // Contains at each step the carved image
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std::vector<bool> complete_blacklist(width*height); // Contains all removed pixels, for "test_energy"
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std::vector<float> ini_energy; // Contains the initial energy, only for "test_energy"
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std::vector<unsigned char> test_energy_output(width*height*3); // Final output for "test_energy"
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for (auto i=0; i < width*height*nbChannels; i++) { source_img[i] = source[i]; }
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if (test_energy) {
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ini_energy = energy_e1(source_img, width, height, nbChannels);
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for (auto k=0; k < width*height; k++) { complete_blacklist[k] = false; }
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//* Prepare final output
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for (auto k=0; k < width*height; k++) {
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//output[3*k] = source_img[3*k]/3; //* Uncomment if you prefer to see darkened source image
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//output[3*k+1] = source_img[3*k+1]/3;
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//output[3*k+2] = source_img[3*k+2]/3;
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test_energy_output[3*k] = ini_energy[k]*255;
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test_energy_output[3*k+1] = ini_energy[k]*255;
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test_energy_output[3*k+2] = ini_energy[k]*255;
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}
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}
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SimpleProgressBar::ProgressBar bar(nbSeams);
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for (auto seam=0; seam < nbSeams; seam++) {
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std::vector<int> opt_seam = carving_step(source_img, carve_output, curWidth, curHeight, nbChannels, vertical);
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std::copy(carve_output.begin(), carve_output.end(), source_img.begin());
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if (vertical) // We just reduced the dimension
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curWidth--;
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else
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curHeight--;
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if (test_energy) { // Update blacklist
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for (auto i=0; i < dim_long; i++) {
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int j, cur_j = 0; // cur_j is the index relative to the current carved image. j is absolute in the source image
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for (j=0; j < dim_large && cur_j < opt_seam[i]; j++) {
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if (!complete_blacklist[im_index(i, j)]) { cur_j++; }
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}
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assert(cur_j == opt_seam[i]); // Else, j == width and cur_j is not in the source image..
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complete_blacklist[im_index(i, j)] = true;
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test_energy_output[3*im_index(i, j)] = 255; // Set carved pixel to red
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}
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}
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bar.increment();
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bar.print();
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}
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std::cout << std::endl;
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if (test_energy) {
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export_image(out_filename, test_energy_output.data(), width, height, nbChannels);
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} else {
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export_image(out_filename, source_img.data(), curWidth, curHeight, nbChannels);
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}
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}
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int main(int argc, char **argv) {
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CLI::App app{"seam-carving"};
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std::string sourceImage;
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@ -169,6 +248,8 @@ int main(int argc, char **argv) {
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app.add_option("-o,--output", outputImage, "Output image")->required();
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int nbSeams = 1;
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app.add_option("-n,--nb-seams", nbSeams, "Number of seams");
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bool vertical = false;
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app.add_flag("--vertical", vertical, "Vertical carving");
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silent = false;
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app.add_flag("--silent", silent, "No verbose messages");
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test_energy = false;
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@ -185,70 +266,7 @@ int main(int argc, char **argv) {
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exit(1);
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}
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if (test_energy) { // Vertical seam carving. Prepare
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std::vector<unsigned char> output(width*height*3); // Final output (initial energy function + where we set removed pixels red)
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std::vector<unsigned char> carve_output(width*height*3); // Receives at each step the newly carved image
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std::vector<unsigned char> source_img(width*height*nbChannels); // Contains at each step the carved image
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std::vector<bool> complete_blacklist(width*height); // Contains all removed pixels
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for (auto k=0; k < width*height; k++) { complete_blacklist[k] = false; }
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for (auto i=0; i < width*height*nbChannels; i++) { source_img[i] = source[i]; }
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std::vector<float> ini_energy = energy_e1(source_img, width, height, nbChannels);
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//* Prepare final output
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for (auto k=0; k < width*height; k++) {
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//output[3*k] = source_img[3*k]/3; //* Uncomment if you prefer to see darkened source image
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//output[3*k+1] = source_img[3*k+1]/3;
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//output[3*k+2] = source_img[3*k+2]/3;
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output[3*k] = ini_energy[k]*255;
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output[3*k+1] = ini_energy[k]*255;
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output[3*k+2] = ini_energy[k]*255;
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}
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int curWidth = width;
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SimpleProgressBar::ProgressBar bar(nbSeams);
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for (auto seam=0; seam < nbSeams; seam++) {
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std::vector<int> opt_seam = carving_step_vertical(source_img, carve_output, curWidth, height, nbChannels); // Perform a carving step
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std::copy(carve_output.begin(), carve_output.end(), source_img.begin()); // Copy output to next input
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curWidth--;
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for (auto i=0; i < height; i++) {
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int cur_j = 0; // cur_j is the index relative to the current carved image. j is absolute in the source image
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int j;
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for (j=0; j < width && cur_j < opt_seam[i]; j++) {
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if (!complete_blacklist[i*width+j]) { cur_j++; }
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}
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assert(cur_j == opt_seam[i]); // Else, j == width and cur_j is not in the source image..
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complete_blacklist[i*width+j] = true;
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output[3*(i*width+j)] = 255;
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}
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bar.increment();
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bar.print();
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}
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std::cout << std::endl;
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export_image(outputImage.c_str(), output.data(), width, height, nbChannels);
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} else { // Standard vertical seam carving
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int outWidth = width;
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std::vector<unsigned char> output(width*height*3);
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std::vector<unsigned char> vect_source(width*height*nbChannels);
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for (auto i=0; i < width*height*nbChannels; i++) { vect_source[i] = source[i]; }
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SimpleProgressBar::ProgressBar bar(nbSeams);
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for (auto seam=0; seam < nbSeams; seam++) {
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carving_step_vertical(vect_source, output, outWidth, height, nbChannels);
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std::copy(output.begin(), output.end(), vect_source.begin());
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outWidth--;
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bar.increment();
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bar.print();
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}
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std::cout << std::endl;
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export_image(outputImage.c_str(), vect_source.data(), outWidth, height, nbChannels);
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}
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seam_carving(source, width, height, nbChannels, outputImage.c_str(), nbSeams, vertical, test_energy=test_energy);
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stbi_image_free(source);
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exit(0);
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