Base rasterizer
This commit is contained in:
parent
e549cb866a
commit
d5616ba9d3
@ -12,32 +12,92 @@
|
||||
//Global flag to silent verbose messages
|
||||
bool silent;
|
||||
|
||||
typedef struct point {
|
||||
int x, y;
|
||||
} point_t;
|
||||
|
||||
typedef struct triangle {
|
||||
point_t p, q, r;
|
||||
} triangle_t;
|
||||
|
||||
void print_triangle(triangle_t t) {
|
||||
printf("(%d %d) (%d %d) (%d %d)", t.p.x, t.p.y, t.q.x, t.q.y, t.r.x, t.r.y);
|
||||
}
|
||||
|
||||
int sig(int x) {
|
||||
return (x != 0) * (x > 0 ? 1 : -1);
|
||||
}
|
||||
|
||||
int dist(point_t p, point_t q) {
|
||||
return sqrt((p.x-q.x)*(p.x-q.x) + (p.y-q.y)*(p.y-q.y));
|
||||
}
|
||||
|
||||
int determinant(point_t p, point_t q, point_t r) {
|
||||
int a, b, c, d;
|
||||
a = q.x-p.x;
|
||||
b = q.y-p.y;
|
||||
c = r.x-p.x;
|
||||
d = r.y-p.y;
|
||||
return a*d - b*c;
|
||||
}
|
||||
|
||||
unsigned char isInside(point_t a, triangle_t t) {
|
||||
/* returns : 0 is not inside, 1 if inside, 2 if on edge */
|
||||
int det_a1 = determinant(a, t.q, t.r);
|
||||
int det_a2 = determinant(a, t.p, t.q);
|
||||
int det_a3 = determinant(a, t.r, t.p);
|
||||
|
||||
if ((sig(det_a1)==sig(det_a2)) && (sig(det_a1)==sig(det_a3))) {
|
||||
int dist_t1 = dist(t.q, t.r)*1.5;
|
||||
int dist_t2 = dist(t.p, t.q)*1.5;
|
||||
int dist_t3 = dist(t.r, t.p)*1.5;
|
||||
if ((dist_t1 > abs(det_a1)) || (dist_t2 > abs(det_a2)) || (dist_t3 > abs(det_a3))) return 2;
|
||||
return 1;
|
||||
};
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
CLI::App app{"rasterizer"};
|
||||
std::string outputImage= "output.png";
|
||||
app.add_option("-o,--output", outputImage, "Output image")->required();
|
||||
unsigned int nbTriangles = 5;
|
||||
app.add_option("-n,--ntriangles", nbTriangles, "Number of triangles (5)");
|
||||
|
||||
CLI11_PARSE(app, argc, argv);
|
||||
srand(time(0));
|
||||
|
||||
//Image loading
|
||||
int width=640,height=480, nbChannels=3;
|
||||
std::vector<unsigned char> output(width*height*nbChannels);
|
||||
|
||||
int* colors = (int*)malloc(sizeof(int)*3*nbTriangles);
|
||||
triangle_t* t = (triangle_t*)malloc(sizeof(triangle_t)*nbTriangles);
|
||||
for (auto i=0; i < nbTriangles; i++) {
|
||||
t[i] = {rand()%width, rand()%height, rand()%width, rand()%height, rand()%width, rand()%height};
|
||||
colors[3*i] = rand()%255;
|
||||
colors[3*i+1] = rand()%255;
|
||||
colors[3*i+2] = rand()%255;
|
||||
print_triangle(t[i]);
|
||||
printf(" : (%d, %d, %d)\n", colors[3*i], colors[3*i+1], colors[3*i+2]);
|
||||
}
|
||||
|
||||
for(auto i = 0 ; i < width ; ++i)
|
||||
{
|
||||
for(auto j = 0; j < height; ++j)
|
||||
{
|
||||
for(auto i = 0 ; i < width ; ++i) {
|
||||
for(auto j = 0; j < height; ++j) {
|
||||
auto indexPixel = nbChannels*(width*j+i);
|
||||
unsigned char r = 0;
|
||||
unsigned char g = 0;
|
||||
unsigned char b = 0;
|
||||
//Swapping the channels
|
||||
output[ indexPixel ] = b;
|
||||
output[ indexPixel + 1 ] = g;
|
||||
output[ indexPixel + 2 ] = r;
|
||||
output[indexPixel] = output[indexPixel+1] = output[indexPixel+2] = 0;
|
||||
|
||||
for (auto triangle_id=0; triangle_id < nbTriangles; triangle_id++) {
|
||||
int valid = isInside({i, j}, t[triangle_id]);
|
||||
if (valid == 1) {
|
||||
output[ indexPixel ] = colors[3*triangle_id];
|
||||
output[ indexPixel + 1 ] = colors[3*triangle_id+1];
|
||||
output[ indexPixel + 2 ] = colors[3*triangle_id+2];
|
||||
} else if (valid == 2) {
|
||||
output[indexPixel] = output[indexPixel+1] = output[indexPixel+2] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user