Try to do Q6
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@ -77,21 +77,24 @@ int main(int argc, char **argv) {
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geometry->inputVertexPositions,
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geometry->inputVertexPositions,
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mesh->getFaceVertexList(),
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mesh->getFaceVertexList(),
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polyscopePermutations(*mesh));
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polyscopePermutations(*mesh));
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geometry->requireEdgeCotanWeights();
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geometry->requireVertexPositions();
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geometry->requireVertexPositions();
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geometry->requireFaceNormals();
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geometry->requireFaceNormals();
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geometry->requireFaceAreas();
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geometry->requireFaceAreas();
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auto vertCount = geometry->inputVertexPositions.size();
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std::vector<double> sin_coords;
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std::vector<double> sin_coords;
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{//* First question : showing basic quantity
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{//* First question : showing basic quantity
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std::vector<double> snd_coordinate;
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std::vector<double> snd_coordinate;
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for (auto i=0; i < geometry->inputVertexPositions.size(); i++) {
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for (auto i=0; i < vertCount; i++) {
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auto pos = geometry->inputVertexPositions[i];
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auto pos = geometry->inputVertexPositions[i];
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snd_coordinate.push_back((double)pos[1]);
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snd_coordinate.push_back((double)pos[1]);
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}
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}
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sfm->addVertexScalarQuantity("Second coordinate", snd_coordinate);
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sfm->addVertexScalarQuantity("Second coordinate", snd_coordinate);
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float lambda = 18.88;
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float lambda = 18.88;
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for (auto i=0; i < geometry->inputVertexPositions.size(); i++) {
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for (auto i=0; i < vertCount; i++) {
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auto pos = geometry->inputVertexPositions[i];
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auto pos = geometry->inputVertexPositions[i];
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double posX = cos(PI / 4) * pos.x - sin(PI / 4) * pos.y;
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double posX = cos(PI / 4) * pos.x - sin(PI / 4) * pos.y;
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double posY = sin(PI / 4) * pos.x + cos(PI / 4) * pos.y;
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double posY = sin(PI / 4) * pos.x + cos(PI / 4) * pos.y;
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@ -124,6 +127,74 @@ int main(int argc, char **argv) {
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}
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}
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//* Laplace-Beltrami
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//* Laplace-Beltrami
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{//* 6th question : implement the Laplace-Beltrami operator on triangular meshes
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//* Create Laplace-Beltrami in a standard matrix
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Eigen::SparseMatrix<double> laplaceBeltrami(vertCount, vertCount);
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{//* Create LaplaceBeltrami Lij
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// We create the Lii and Lij (i!=j) values in different ways : Lii are added to the triplet list at the end
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std::vector<Eigen::Triplet<double>> LtripletList;
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std::vector<double> Lii (vertCount, 0); // for Lii values
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for (Vertex v1 : mesh->vertices()) {
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for (Edge e : v1.adjacentEdges()) {
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auto wij = geometry->edgeCotanWeight(e);
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Lii.at(v1.getIndex()) += wij;
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auto v2 = e.firstVertex().getIndex() == v1.getIndex() ? e.secondVertex() : e.firstVertex();
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LtripletList.push_back(Eigen::Triplet<double>(v1.getIndex(), v2.getIndex(), -wij));
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assert(v1.getIndex() != v2.getIndex());
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}
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}
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for (Vertex v : mesh->vertices()) { // add Lii triplets
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LtripletList.push_back(Eigen::Triplet<double>(v.getIndex(), v.getIndex(), Lii.at(v.getIndex())));
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}
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laplaceBeltrami.setFromTriplets(LtripletList.begin(), LtripletList.end());
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laplaceBeltrami.finalize();
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//TODO: check that row and columns sum to 0
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//double sumCol, sumRow;
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//for (Vertex v1: mesh->vertices()) {
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// sumCol = sumRow = 0;
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// for (Vertex v2: mesh->vertices()) {
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// sumCol += laplaceBeltrami((size_t)v1.getIndex(), (size_t)v2.getIndex()); // does not work
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// sumRow += laplaceBeltrami((size_t)v2.getIndex(), (size_t)v1.getIndex());
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// }
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// std::cout << sumCol << " " << sumRow << std::endl;
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//}
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}
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Eigen::SparseMatrix<double> M_inv(vertCount, vertCount);
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{//* Create M in a sparse matrix
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std::vector<Eigen::Triplet<double>> MtripletList;
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for (Vertex v : mesh->vertices()) {
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double val = 0;
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for (auto f : v.adjacentFaces()) {
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val += 1/3*geometry->faceArea(f);
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}
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assert(val != 0);
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MtripletList.push_back(Eigen::Triplet<double>(v.getIndex(), v.getIndex(), 1/val));
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}
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M_inv.setFromTriplets(MtripletList.begin(), MtripletList.end());
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M_inv.finalize();
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}
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//* Show the result on some function of q1
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Vector<double> eigen_sin_coords(vertCount); // We need to convert this to an Eigen::Vector
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for (auto i=0; i < vertCount; i++) {
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eigen_sin_coords[i] = sin_coords.at(i);
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}
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Eigen::SparseMatrix<double> DeltaCotan = M_inv * laplaceBeltrami;
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geometrycentral::Vector<double> lb_sin_coords = DeltaCotan * eigen_sin_coords;
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sfm->addVertexScalarQuantity("Laplace-Beltrami of Sinusoid data", lb_sin_coords);
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}
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// Give control to the polyscope gui
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// Give control to the polyscope gui
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polyscope::show();
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polyscope::show();
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