dendrobates-t-azureus/vga_buffer/src/lib.rs
2019-11-13 14:12:07 +01:00

296 lines
7.4 KiB
Rust

#![no_std] // This is a free standing program
use core::fmt;
use core::intrinsics::transmute;
use lazy_static::lazy_static;
use spin::Mutex;
use volatile::Volatile;
pub const BUFFER_HEIGHT: usize = 25;
pub const BUFFER_WIDTH: usize = 80;
const BRIGHT_BIT: u8 = 0x4;
const EMPTY_CHAR: u8 = b' ';
const NEWLINE_CHAR: u8 = b'\n';
const BACKSPACE_CHAR: u8 = 0x8;
const UNPRINTABLE_CHAR: u8 = 0xfe;
const PRINTABLE_RANGE_START: u8 = 0x20;
const PRINTABLE_RANGE_STOP: u8 = 0x7f;
#[cfg(test)]
mod tests {
#[test]
fn it_works() {
assert_eq!(2 + 2, 4);
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum Color {
Black = 0x0,
Blue = 0x1,
Green = 0x2,
Cyan = 0x3,
Red = 0x4,
Magenta = 0x5,
Brown = 0x6,
LightGray = 0x7,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum ForegroundColor {
Black = 0x0,
Blue = 0x1,
Green = 0x2,
Cyan = 0x3,
Red = 0x4,
Magenta = 0x5,
Brown = 0x6,
LightGray = 0x7,
DarkGray = 0x8,
LightBlue = 0x9,
LightGreen = 0xa,
LightCyan = 0xb,
LightRed = 0xc,
Pink = 0xd,
Yellow = 0xe,
White = 0xf,
}
impl ForegroundColor {
pub fn new(color: Color, bright: bool) -> ForegroundColor {
if bright {
unsafe { transmute(BRIGHT_BIT | (color as u8)) }
} else {
unsafe { transmute(color) }
}
}
}
impl From<Color> for ForegroundColor {
fn from(color: Color) -> Self {
unsafe { transmute(color) }
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(transparent)]
pub struct ColorCode(u8);
impl ColorCode {
fn new_with_blink(foreground: ForegroundColor, background: Color, blink: bool) -> ColorCode {
ColorCode((foreground as u8) | (blink as u8) << 7 | (background as u8) << 4)
}
fn new(foreground: ForegroundColor, background: Color) -> ColorCode {
ColorCode::new_with_blink(foreground, background, false)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(C)]
pub struct ScreenChar {
ascii_char: u8,
color_code: ColorCode,
}
#[repr(transparent)]
struct Buffer {
chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
}
// The writer could eventually also show the cursor
pub struct Writer {
column_position: usize,
row_position: usize,
color_code: ColorCode,
buffer: &'static mut Buffer,
}
impl Writer {
fn new(color_code: ColorCode, buffer: &'static mut Buffer) -> Writer {
let mut w = Writer {
column_position: 0,
row_position: 0,
color_code,
buffer,
};
w.clear_screen();
w
}
fn clear_screen(&mut self) {
for i in 0..BUFFER_HEIGHT {
for j in 0..BUFFER_WIDTH {
self.draw(
i,
j,
ScreenChar {
ascii_char: EMPTY_CHAR,
color_code: self.color_code,
},
);
}
}
}
fn getchar(&self, row: usize, col: usize) -> ScreenChar {
self.buffer.chars[row][col].read()
}
fn draw(&mut self, row: usize, col: usize, sc: ScreenChar) {
self.buffer.chars[row][col].write(sc);
}
fn scroll(&mut self) {
for i in 0..BUFFER_HEIGHT - 1 {
for j in 0..BUFFER_WIDTH {
let sc = self.getchar(i + 1, j);
self.draw(i, j, sc);
}
}
for j in 0..BUFFER_WIDTH {
self.draw(
BUFFER_HEIGHT - 1,
j,
ScreenChar {
ascii_char: EMPTY_CHAR,
color_code: self.color_code,
},
);
}
}
fn set_cursor_row(&mut self, row_position: usize) {
assert!(row_position < BUFFER_HEIGHT);
self.row_position = row_position;
}
fn set_cursor_col(&mut self, column_position: usize) {
assert!(column_position < BUFFER_WIDTH);
self.column_position = column_position;
}
fn cursor_offset(&mut self, offset: isize) {
let mut line_pos: isize = offset + self.column_position as isize;
let mut height_pos: isize = self.row_position as isize;
while line_pos < 0 {
height_pos -= 1;
line_pos += BUFFER_WIDTH as isize;
}
while line_pos >= BUFFER_WIDTH as isize {
height_pos += 1;
line_pos -= BUFFER_WIDTH as isize;
}
while height_pos >= BUFFER_HEIGHT as isize {
height_pos -= 1;
self.scroll();
}
if height_pos < 0 {
height_pos = 0;
line_pos = 0;
}
assert!(height_pos >= 0);
assert!(line_pos >= 0);
self.set_cursor_col(line_pos as usize);
self.set_cursor_row(height_pos as usize);
}
fn put_byte(&mut self, byte: u8) {
match byte {
NEWLINE_CHAR => {
// Empty line
for i in self.column_position..BUFFER_WIDTH {
self.draw(
self.row_position,
i,
ScreenChar {
ascii_char: EMPTY_CHAR,
color_code: self.color_code,
},
);
}
self.set_cursor_col(0);
self.cursor_offset(BUFFER_WIDTH as isize)
}
BACKSPACE_CHAR => {
self.draw(
self.row_position,
self.column_position,
ScreenChar {
ascii_char: EMPTY_CHAR,
color_code: self.color_code,
},
);
self.cursor_offset(-1);
}
byte => {
self.draw(
self.row_position,
self.column_position,
ScreenChar {
ascii_char: byte,
color_code: self.color_code,
},
);
self.cursor_offset(1);
}
}
}
fn put_bytes(&mut self, s: &str) {
for byte in s.bytes() {
match byte {
// printable ASCII byte or newline
PRINTABLE_RANGE_START..=PRINTABLE_RANGE_STOP | NEWLINE_CHAR | BACKSPACE_CHAR => {
self.put_byte(byte)
}
// not part of printable ASCII range
_ => self.put_byte(UNPRINTABLE_CHAR),
}
}
}
}
impl fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.put_bytes(s);
Ok(())
}
}
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::_print(format_args!($($arg)*)));
}
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
#[doc(hidden)]
pub fn _print(args: fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}
pub fn set_colors(fg: ForegroundColor, bg: Color) {
WRITER.lock().color_code = ColorCode::new(fg, bg);
}
lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer::new(
ColorCode::new(ForegroundColor::Yellow, Color::Blue),
unsafe { &mut *(0xb8000 as *mut Buffer) },
));
}