ArchiSys/TP/TP1/rendu/linked_list.c

125 lines
2.6 KiB
C

// linked list
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include "linked_list.h"
struct linkedList* createLinkedList() {
struct linkedList *list = (struct linkedList*) malloc(sizeof(struct linkedList));
list->head = NULL;
return list;
}
//insert link at the first location
void insertFirst(struct linkedList *list, int key, void *data) {
//create a link
struct node *link = (struct node*) malloc(sizeof(struct node));
link->key = key;
link->data = data;
//point it to old first node
link->next = list->head;
//point first to new first node
list->head = link;
}
//delete first item
struct node* deleteFirst(struct linkedList *list) {
if (list->head == NULL) {
return NULL;
}
//save reference to first link
struct node *tempLink = list->head;
//mark next to first link as first
list->head = list->head->next;
//return the deleted link
return tempLink;
}
//find a link with given key
struct node* find(struct linkedList *list, int key) {
//start from the first link
struct node* current = list->head;
//if list is empty
if(list->head == NULL) {
return NULL;
}
//navigate through list
while(current->key != key) {
//if it is last node
if(current->next == NULL) {
return NULL;
} else {
//go to next link
current = current->next;
}
}
//if data found, return the current Link
return current;
}
//delete a link with given key
struct node* deleteElement(struct linkedList *list, int key) {
//start from the first link
struct node* current = list->head;
struct node* previous = NULL;
//if list is empty
if(list->head == NULL) {
return NULL;
}
//navigate through list
while(current->key != key) {
//if it is last node
if(current->next == NULL) {
return NULL;
} else {
//store reference to current link
previous = current;
//move to next link
current = current->next;
}
}
//found a match, update the link
if(current == list->head) {
//change first to point to next link
list->head = list->head->next;
} else {
//bypass the current link
previous->next = current->next;
}
return current;
}
//is list empty
bool isEmpty(struct linkedList *list) {
return list->head == NULL;
}
int length(struct linkedList *list) {
int length = 0;
struct node *current;
for(current = list->head; current != NULL; current = current->next) {
length++;
}
return length;
}