tipe/src/scripts/matrix_multiplication_benchmark.cu
2023-03-09 14:27:23 +01:00

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#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <math.h>
#include <time.h>
#include "../cnn/include/matrix_multiplication.h"
float random_float(float low, float high) {
float t = (float)rand() / (float)RAND_MAX;
return (1.0f - t) * low + t * high;
}
void fill_matrix_random(float **matrix, int n, int p) {
for (int i=0; i < n; i++) {
for (int j=0; j < p; j++) {
matrix[i][j] = random_float(0.0f, 15.0f);
}
}
}
void print_matrix(float** mat, int n, int p) {
for (int i=0; i < n; i++) {
printf("[\t");
for (int j=0; j < p; j++) {
printf("%0.1f\t", mat[i][j]);
}
printf("]\n");
}
}
float** create_matrix(int n, int p) {
float** matrix = (float**)malloc(n*sizeof(float*));
for (int i=0; i < n; i++) {
matrix[i] = (float*)malloc(sizeof(float)*p);
}
fill_matrix_random(matrix, n, p);
return matrix;
}
float** create_empty_matrix(int n, int p) {
float** matrix = (float**)malloc(n*sizeof(float*));
for (int i=0; i < n; i++) {
matrix[i] = (float*)malloc(p*sizeof(float));
for (int j=0; j < p; j++) {
matrix[i][j] = 0.;
}
}
return matrix;
}
bool check_matrices_equality(float** m1, float** m2, int n, int p) {
float err_max = 0.;
float err_moy = 0.;
float err_percent = 0.;
for (int i=0; i < n; i++) {
for (int j=0; j < p; j++) {
if (fabs(m1[i][j] - m2[i][j]) > 0.8) {
//printf("%d %d\n", i, j);
//return false;
}
err_percent = 2*fabs(m1[i][j] - m2[i][j])/fabs(m1[i][j] + m2[i][j]);
err_max = fmaxf(err_max, err_percent);
err_moy += err_percent;
}
}
printf("err_max:%lf\n", err_max);
printf("err_moy:%lf\n", err_moy/(n*p));
return true;
}
int main(int argc, char* argv[]) {
if (argc < 4) {
return 1;
}
int n = strtol(argv[1], NULL, 10);
int p = strtol(argv[2], NULL, 10);
int q = strtol(argv[3], NULL, 10);
clock_t start, end;
double cpu_time_used;
srand(time(NULL));
float** matrix1 = create_matrix(n, p);
float** matrix2 = create_matrix(p, q);
float** result_gpu = create_empty_matrix(n, q);
float** result_cpu = create_empty_matrix(n, q);
start = clock();
matrix_multiplication_device(matrix1, matrix2, result_gpu, n, p, q);
end = clock();
cpu_time_used = ((double) (end - start)) / CLOCKS_PER_SEC;
printf("GPU:%lf\n", cpu_time_used);
start = clock();
//matrix_multiplication_host(matrix1, matrix2, result_cpu, n, p, q);
end = clock();
cpu_time_used = ((double) (end - start)) / CLOCKS_PER_SEC;
printf("CPU:%lf\n", cpu_time_used);
//check_matrices_equality(result_gpu, result_cpu, n, q);
return 0;
}
// On obtient une différence entre le calcul fait par le GPU et par le CPU.
// Cette différence est linéaire en p. (err_moy = p*1.639e-6)
// Elle ne varie pas en fonction de n et q.
// Cette erreur est sûrement dûe à différences mineurs dans la précision du stockage des flottants
// Dans la mémoire RAM et VRAM (du GPU)