#include #include "../include/colors.h" #include "include/make.h" void make_convolution(Kernel_cnn* kernel, float*** input, float*** output, int output_dim) { // c'est le kernel de input // input[kernel->rows][kernel_k_size + output_dim-1][kernel_k_size + output_dim-1] // output[kernel->columns][output_dim][output_dim] float f; int n = kernel->k_size; for (int i=0; i < kernel->columns; i++) { for (int j=0; j < output_dim; j++) { for (int k=0; k < output_dim; k++) { f = kernel->bias[i][j][k]; for (int a=0; a < kernel->rows; a++) { for (int b=0; b < n; b++) { for (int c=0; c < n; c++) { f += kernel->w[a][i][b][c]*input[a][j+b][k+c]; } } } output[i][j][k] = f/n; // Average } } } } void make_average_pooling(float*** input, float*** output, int size, int output_depth, int output_dim) { // input[output_depth][output_dim+size-1][output_dim+size-1] // output[output_depth][output_dim][output_dim] float average; int n = size*size; for (int i=0; i < output_depth; i++) { for (int j=0; j < output_dim; j++) { for (int k=0; k < output_dim; k++) { average = 0.; for (int a=0; a < size; a++) { for (int b=0; b < size; b++) { average += input[i][size*j +a][size*k +b]; } } output[i][j][k] = average/n; } } } } void make_dense(Kernel_nn* kernel, float* input, float* output, int size_input, int size_output) { // input[size_input] // output[size_output] float f; for (int i=0; i < size_output; i++) { f = kernel->bias[i]; for (int j=0; j < size_input; j++) { f += kernel->weights[i][j]*input[j]; } output[i] = f; } } void make_dense_linearised(Kernel_nn* kernel, float*** input, float* output, int depth_input, int dim_input, int size_output) { // input[depth_input][dim_input][dim_input] // output[size_output] int n = depth_input*dim_input*dim_input; float f; for (int l=0; lweights[k + j*dim_input + i*depth_input][l]; } } } output[l] = f/size_output; } }